Answer:
DDKEFD
Step-by-step explanation:
<h3>
Answer: (2, 3)</h3>
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Explanation:
1/4 = 0.25 is the scale factor
Multiply this with each coordinate of the given point
0.25*8 = 2 is the new x coordinate
0.25*12 = 3 is the new y coordinate
So (8,12) moves to (2,3) after applying the dilation
The scale factor k makes 0 < k < 1 true, so the point is closer to the origin after applying the dilation.
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Side note: this trick of multiplying the scale factor by each coordinate only works if the dilation is centered at the origin. For any other center, you'll need to apply a translation first, dilate, then translate back again.
Answer:
20mph
Step-by-step explanation:
because when you divide the 280 it goes by 20 mph to get to 280 miles by quarters but in 20s
The first cube can land in any one of 6 ways.
The second cube can land in any one of 6 ways.
Total number of ways that 2 dice can land = (6 x 6) = 36 ways.
For any of these ways, the sum of the numbers rolled is 9 :
3, 6
4, 5
5, 4
6, 3
There are 4 ways to roll a 9, out of a total of 36 ways that
the dice can land. So the probability of rolling a 9 is
4 / 36 = 1 / 9 = <em>11-1/9 percent</em>