GX is the angle bisector. Answer is C
Hello :
<span>g(x) = 5x² - 50x + 128
= 5(x²-10x +128/5)
= 5 (x²-10x+5²-5² +128/5)
= 5 ((x-5)² +128/5 -125/5)
y = 5 ((x-5)² - 3/5)
y= 5(x-5)² +3.....vertex form
the vertex is : (5,3)</span>
Answer:
C
Step-by-step explanation:
Divide 62 by 4
Two over four because you just multiply by two2/4