The simplest mathematical model for relating two variables is the
linear equation in two variables. We can write this equation in
The Slope-Intercept Form as follows:
The equation is called linear because its graph is a line. (In mathematics, the term line means <span>straight line.
</span>So a software designer is mapping the streets for a new racing game. We know that the equation of the line passing through A and B is:
Next, let's write it in <span>The Slope-Intercept Form:
</span>
We know that the line passing through AB is perpendicular to the line passing through PQ. Two <em>nonvertical</em> lines are
perpendicular if and only if their slopes are <em>negative reciprocals of each other. </em>That is:
Therefore, the slope for the line passing through PQ is:
and the point
is:
Finally, using the <em>Point-Slope Form </em>we can get the equation of the central street PQ:
Answer:
3480000
Step-by-step explanation:
Since the exponent of the scientific notation is positive 6, move the decimal point 6 places to the right.
So therefore, that is how you got your answer: 3480000.
Plot two points find place where they touch.