Family systems theory places primary focus on exchanges of behavior that take place in a given moment of interaction between members of the family. The theory states that patterns of interaction between family members create, maintain, and perpetuate both problem and non- problematic behaviors.
Family systems theory establishes a series of natural interactions within and between families that builds cohesion and stability. Many researchers have demonstrated that certain positive actions in everyday lives can help support thriving children.
Bowen's family systems theory include:
1) differentiation of self from the family as a whole,
2) the emotional system regulating the family and their relationships,
3) multigenerational transmission of issues from parent to child,
4) the family projection process, in which problems are projected by a parent onto a family member.
To learn more about Family System Theory,
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<span>the voluntary agreement among individuals by which, according to any of varioustheories, as of Hobbes, Locke, or Rousseau, organized society is brought into being and invested with the right to secure mutual protection and welfare or to regulate the relations among its members.</span>
Answer:
Asymmetric information
Explanation:
The above case is a case of asymmetric information in the market. The person reading the newspaper have more information about the property. Whereas the person who would sell his ranch to Mr. Smith is the person not reading the news paper and not having any information.
Asymmetric information is also called information failure because one party in economic transaction has more information than the other.
Explanation: MOV instruction copies a word or byte from a specified source to a specified destination. The destination can be a register or a memory location. The source can be a register or a memory location or an immediate number .
For MOV CX 037AH: put immediate number 037AH to CX
For MOV BL, (437AH) : copy byte in Ds at offset 437AH to BL
For MOV AX BX : copy content register BX to AX
For MOV DL, (BX) : copy byte from memory at(BX) to DL
That identifies the differences. Good luck.