Answer:
Just want the points
Step-by-step explanation:
Answer:
(3x+4b)(a-2y)
Step-by-step explanation:
(3ax-6xy)+(8by-4ab)
3x(a-2y) -4b(-2y+a)
(3x+4b) (a-2y)
Well, there are 4 of 1/4 in each whole number. there is two whole numbers, so that makes 8 of 1/4's. Now we add the two in the fraction and we come out with 10. 1/4 can go into 2 2/4 10 times.
Answer:
![P = 2*(26+4y) + 4y](https://tex.z-dn.net/?f=%20P%20%3D%202%2A%2826%2B4y%29%20%2B%204y)
And if we solve for y we got:
![202= 52 +8y +4y](https://tex.z-dn.net/?f=%20202%3D%2052%20%2B8y%20%2B4y)
![202= 52 +12 y](https://tex.z-dn.net/?f=%20202%3D%2052%20%2B12%20y)
And replacing we got:
![150 = 12y](https://tex.z-dn.net/?f=%20150%20%3D%2012y)
And we got:
![y = \frac{150}{12}= 12.5](https://tex.z-dn.net/?f=%20y%20%3D%20%5Cfrac%7B150%7D%7B12%7D%3D%2012.5)
And for x we got:
![x = 26 +4*12.5 = 76](https://tex.z-dn.net/?f=%20x%20%3D%2026%20%2B4%2A12.5%20%3D%2076)
So then the length would be 76 and the width we got 12.5
Step-by-step explanation:
For this case we have a rectangle. The perimeter is given by:
![P= 2x+2y](https://tex.z-dn.net/?f=%20P%3D%202x%2B2y)
Where x represent the length and y the the width. We can set the following conditions:
![x = 26 +4y](https://tex.z-dn.net/?f=%20x%20%3D%2026%20%2B4y%20)
And if we replace the conditions we got:
![P = 2*(26+4y) + 4y](https://tex.z-dn.net/?f=%20P%20%3D%202%2A%2826%2B4y%29%20%2B%204y)
And if we solve for y we got:
![202= 52 +8y +4y](https://tex.z-dn.net/?f=%20202%3D%2052%20%2B8y%20%2B4y)
![202= 52 +12 y](https://tex.z-dn.net/?f=%20202%3D%2052%20%2B12%20y)
And replacing we got:
![150 = 12y](https://tex.z-dn.net/?f=%20150%20%3D%2012y)
And we got:
![y = \frac{150}{12}= 12.5](https://tex.z-dn.net/?f=%20y%20%3D%20%5Cfrac%7B150%7D%7B12%7D%3D%2012.5)
And for x we got:
![x = 26 +4*12.5 = 76](https://tex.z-dn.net/?f=%20x%20%3D%2026%20%2B4%2A12.5%20%3D%2076)
So then the length would be 76 and the width we got 12.5