OSHA standards appear in the Code of Federal Regulations (CFR) <span>and was then broken down into two parts. It contains standards to ensure a </span>
Answer:
The correct answer to this question is "Name".
Explanation:
In the programming language, the object is a part of the object-oriented programming language (oops).In all (oops) programming language we use class and object. where class is a collection of data member and member function, and object is a real-world entity. An Object is an instance of a Class. When a class is created, no memory is assigned but when we create the object of the class then memory is allocated.
In this question except option (d), all options are wrong.
This is a question with a much simpler answer given its open ended ness - a representation merely means, given binary data, we can determine what 'thing' that binary data corresponds to.
<span>That makes the question unanswerable, because words can all be represented in binary data, and the question cannot be answered without those. Thus, all answers we can convey have a binary representation of some form (that form being the translation of the words we used to communicate the answer into binary data).</span>
Answer:
screen resolution
Explanation:
The screen resolution indicates the number of pixels that can be displayed at one time on a given screen. For example, it could be numbers like 1920x1080, 1600x900 and so on.
Viewing angle has nothing with the pixel count, although viewing port would. Color depth concerns the number of colors you can display at one time. Pixel density is the concentration of pixels, like in Apple's retina display, that increases the number of pixels in the screen, but that doesn't give you the information on how many there are.
Solution:
The process of transaction can guarantee the reliability of business applications. Locking resources is widely used in distributed transaction management (e.g; two phase commit, 2PC) to keep the system consistent. The locking mechanism, however, potentially results in various deadlocks. In service oriented architecture, the deadlock problem becomes even worse because multiple transactions try to lock shared resources in the unexpectable way due to the more randomicity of transaction requests, which has not been solved by existing research results. In this paper, we investigate how to prevent local deadlocks, caused by the resource competition among multiple sub-transactions of a gl obal transaction, and global deadlocks from the competition among different global transactions. We propose a replication based approach to avoid the local deadlocks, and a timestamp based approach to significantly mitigate the global deadlocks. A general algorithm is designed for both local and global deadlock prevention. The experimental results demonstrate the effectiveness and efficiency of our deadlock prevention approach. Further, it is also proved that our approach provides higher system performance than traditional resource allocation schemes.
This is the required answer.