Answer:
void doublelt(int *number)
{
*number=*number*2;
}
Explanation:
This exercise is for you to learn and understand the PASS BY POINTER syntax. The importance of this is that if you didnt use a pointer you would have to RETURN an int from the function. in that case the code would be:
int doublelt(int number)
{
number=number*2;
return number;
}
Passing by pointer manipulates the value by going inside the memory and where it resides. Without the pointer, the function would create COPIES of the argument you pass and delete them once the function ends. And you would have to use the RETURNED value only.
Answer:
The typedef struct is as follows:
typedef struct jumper_t {
char name[16];
double tries[N_TRIES];
double best_jump;
double deviation;
} jumper_t;
The declaration of jlist is:
jumper_t jlist[10];
Explanation:
This defines the typedef structure
typedef struct jumper_t {
The following declares the variables as stated in the question
<em> char name[16];
</em>
<em> double tries[N_TRIES];
</em>
<em> double best_jump;
</em>
<em> double deviation;
</em>
}
This ends the typedef definition
jumper_t;
(b) The declaration of array jlist is:
jumper_t jlist[10];
Answer:
First we understand what is hash function.A hash function is mostly used in Hashmaps. It maps different keys to a set of values.There may occur a case when we have same key but different values.This case is called collision.So we have to use different collision handling techniques that are open addressing and separate chaining.
A perfect hash function maps key-value pair such that there are no collisions.
Answer:
The various game types can be like board, video and card games. As far as educational video games are concerned they are made to explain to us some of the subjects which can be specific, as well as to teach a certain set of skills like role-playing. They are the interactive play that can help us learn the rules, goals, techniques to solve the problems. adaptation quality, as well as interactions, and all of these are being narrated in the form of a story. You should know that each game is a story in reality, and always. One can think of many such games, and like action games based on the military helps us learn how to fight a war.
Explanation:
Please check the answer.