Answer:
True
Explanation:
Visual Studio and Unity are two different things. Visual Studio is an IDE developed by Microsoft, and Unity is a game engine developed by another company. Visual Studio is the default editor in Unity, but you are able to use something different.
Source: https://docs.unity3d.com/Manual/ScriptingToolsIDEs.html
Answer:
Here you go, alter this as you see fit :)
Explanation:
array = []
cnt = 0
while cnt < 11:
x = input("Enter a word: ")
array.append(x)
cnt += 1
y = input("Add another word?(Y/n): ")
if y.lower() == "n":
break
letter = input("\nChoose a letter: ")
if len(letter) != 1:
print("Error: too many characters")
quit()
for n in range(len(array)):
if letter.lower() in array[n].lower():
print(array[n], end= ",")
Answer: C. Interface.
Explanation:
File manager is an interface between the hardware part of a computer and the software. the main function of a file manager is to help the user manage all files which they have stored up on their computers. for example the file managers allows the users to view, copy, delete and edit the files which they have stored up on their computer storage devices.
<span>I agree with one small part, but disagree with the rest. A computer as hardware is a machine that can do what software tells it to. If the software is stored directly on the hardware and relatively immutable, they cal it firmware. If it is easily changed and updated they just call it software. If you remove that completely, yes, the hardware is difficult to use for more than door stops and paper weights. However, you do not need hardware to use software. Software is a concept. Software development can be abstracted from the hardware. Algorithmic thinking can be used for theory or applied to other topics that do not use computers. </span>