Answer:
With the Exclusive Lock, a data item can be read as well as written. Also called write lock. An exclusive lock prevents any other locker from obtaining any sort of a lock on the object. They can be owned by only one transaction at a time
Explanation:
Acceptable Use Policy is a written or electronic document that outlines etiquette policies for using networks and network resources.
Therefore, the answer is Acceptable Use Policy.
Ill choose flowchart. Look picture for the answer
ask me if you have any doubts about my answer.
<span>The tool iused to view stars in galaxies far from the Milky Way is the B. Hubble Space Telescope. This telescope is one of the largest telescopes to be launched in space, and has contributed a vast amount of discoveries and data that are valuable in astronomical research. The telescope is able to capture image intense high-resolution images, capturing entities from large distances.</span>
In the C programming language, you can't determine the array size from the parameter, so you have to pass it in as an extra parameter. The solution could be:
#include <stdio.h>
void swaparrayends(int arr[], int nrElements)
{
int temp = arr[0];
arr[0] = arr[nrElements - 1];
arr[nrElements - 1] = temp;
}
void main()
{
int i;
int myArray[] = { 1,2,3,4,5 };
int nrElements = sizeof(myArray) / sizeof(myArray[0]);
swaparrayends(myArray, nrElements);
for (i = 0; i < nrElements; i++)
{
printf("%d ", myArray[i]);
}
getchar();
}
In higher languages like C# it becomes much simpler:
static void Main(string[] args)
{
int[] myArray = {1, 2, 3, 4, 5};
swaparrayends(myArray);
foreach (var el in myArray)
{
Console.Write(el + " ");
}
Console.ReadLine();
}
static void swaparrayends(int[] arr)
{
int temp = arr[0];
arr[0] = arr.Last();
arr[arr.Length - 1] = temp;
}