Answer:
7 miles a day
Step-by-step explanation:
217 miles ÷ 31 days.
217/31 = 7 miles each day
double check by saying if he ran 7 miles for 31 days 7*31= 217. ✓✓✓
Answer:
The linear equation used to find the cost to rent the shoes is 
Cost to rent the shoes is $7.25.
Step-by-step explanation:
Given:
Cost of per game of bowling = $4.95
Number of games played = 5
Total money paid = $32
We need to find the cost to rent the shoes.
Solution:
Let the cost to rent the shoes be 'x'.
So we can say that;
Total money paid is equal to sum of Cost of per game of bowling multiplied by Number of games played and cost to rent the shoes.
framing in equation form we get;

Hence The linear equation used to find the cost to rent the shoes is 
On solving the above equation we will find the value of 'x'.
Now we will subtract both side by 24.75 we get;

Hence Cost to rent the shoes is $7.25.
Answer:
Jorge was charged for 10 hours that month
Step-by-step explanation:
Given : Jorge’s monthly bill from his Internet service provider was $25.
Also given : The service provider charges a base rate of $15 per month plus $1 for each hour that the service is used
We have to find the number of hours that Jorge was charged for that month.
Let the number of hour be x,
Total bill = base rate + 1 (number of hours used)
Total bill = base rate + 1(x)
Substitute the values, we get,
⇒ 25 = 15 + 1 (x)
Solving we get,
⇒ 25 - 15 = x
10 = x
Thus, Jorge was charged for 10 hours that month
Answer:
point c is the intersection of line AB and ED
Answer: Counter, 0, 0.
Step-by-step explanation:
Think about a clock. The hand of a clock goes clockwise. When you tighten something (righty tighty) you spin it clockwise. You can rotate an object, lets say a square, clockwise. You can also rotate it counterclockwise, in the other direction. Therefore, you can rotate an object clockwise and <u>counter</u>clockwise.
You can rotate a figure around any point, such as the center of the figure, the origin, or anywhere else. One common place to rotate a figure around, such as a square, is the origin. This is the center of the coordinate plane. This point is not up, down, left, or right at all from the center. This coordinate is (0, 0). Therefore, the next two blank spaces should both be filled with 0.
The blank spaces should look like this:
One direction is clockwise and the other is <u>counter</u>clockwise.
...
This can be any coordinate point such as the origin which is at (<u> </u><u>0</u><u> </u>, <u>0</u><u> </u>)