The answer is B. Adjacent angles. They both have a meeting point and don't overlap.
The answer isn't A. because both angles don't add up to 90°.
The answer isn't C. because both angles aren't 90°.
The answer isn't D. because both angles don't add up to 180°.
Hope this helps! :)
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Answer:
The solution is (2,6)
Step-by-step explanation:
Let
x-----> the number of hours to change a fuel injection unit
y-----> the number of hours to change a transmission
we know that
5x+10y=70 -----> equation A
8x+8y=64 -----> equation B
Solve the system of equations by graphing
Remember that the solution of the system of equations is the intersection point both graphs
The solution is the point (2,6)
see the attached figure
Answer:
is this the right question please??
A * b = 30
a - b = 1
a + b = 11
take ur last 2 equations, and add them
a - b = 1
a + b = 11
--------------add
2a = 12
a = 12/2
a = 6
now its just a matter of subbing
a + b = 11
6 + b = 11
b = 11 - 6
b = 5
so a = 6 and b = 5...whose product is 30, whose difference is 1, and whose sum is 11.
Answer:
In RPGs a Character Class is a designation that determines a player's abilities and fighting style (and depending on the game possibly even their origin, education, and home area) often in the form of a job or archetype. A character class is defined by the abilities that it lends to a character — as such, two different characters with the same class are theoretically interchangeable, in that they have the same "power set" and can play the same role in gameplay because of their similar abilities. However, character class systems can come with varying levels of customization — ranging from characters of a given class being literally identical to having so much variety that character class is no longer even a good indicator of that character's abilities. While most common in fantasy Role-Playing Games, they have recently began to appear in other genres, such as trading card games and MOBAs.
Step-by-step explanation: