The simple way to do this is to multiply the number of outcomes of one object times the number of outcomes in the other object. In this case a quarter has 2 sides, heads and tails. Since the spinner has 6 sections, there are 6 outcomes.
With this we can do, 2x6=12.
Therefore there are 12 outcomes
Answer:
C. c = -4
Step-by-step explanation:
you must get c by itself. you have to divide both sides by 10. this gets rid of the 10c and keeps both sides equal
-40/10 = c
c = -4
Answer:
4. 1/25
5. 1/16
6. 2/9
7. 5/567
8. 1/40
9. 2/175
10. 1/30
11. 2/5
12. 9/8
13. 4/3
14. 1
Step-by-step explanation:
sorry I only know how to do 4-14. I hope this helps you.
Answer: 4 or 
To find the square root of a number, remember that there will be two factors that are the same that will give you the product.
Lets start from 1:
1 x 1 = 1
2 x 2 = 4
3 x 3 = 9
4 x 4 = 16
As you can see, 4 x 4 is 16. To make sure I'm correct, remember that a square roots consists two identical factors.
4 and 4 are the same numbers.
Therefore,
= 4
It can also be written as 
Answer:
The Second Soccer Team
Step-by-step explanation:
First Team: 8/4=2
Second Team: 27/9=3
The first team scored 2 goals per game while the second team scored 3 goals per game.