When it comes to game design, it is false to say that<u> </u><u>Games design </u><u>is not a </u><u>STEM career</u><u> because it is just abou</u><u>t making entertainment.</u>
Game design:
- Incorporates the feedback of users to make better games.
- Is quite iterative.
- Requires that many different people from different careers work in different teams.
Game design is a STEM career because it requires people with expertise in science, technology, and engineering. It would be false to say that these careers are not present in game design.
In conclusion, option B is correct.
Find out more on STEM careers at brainly.com/question/20250489.
I guess the correct answer is the narrow view, or invisible hand theory
.
The narrow view, or invisible hand theory, holds that producing profit is more important than being socially responsible.
Answer: $1,800,000
Explanation:
The merchandise inventory of Glaus at December 31, 2017 will be:
Begining Inventory = $1,600,000
Add: Purchases = $3,200,000
Less: Cost of goods sold = $4,000,000
Add: Gross profit = 25% × $4,000,000 = $1,000,000
Ending Inventory = $1,800,000
The answer is $1,800,000.
Much to the chagrin of established firms, one clear super trend is that products and services must get to market faster because "more competitors are offering targeted products."
This is because it has been observed that several start-ups firms offer similar products to what the established firms are had as a business idea. Not only that, but they also target the same group of consumers.
Therefore, to remain top of the game and beat the startups out of business, the established firms must ensure their business ideas are quickly turned into products or services and get to the market faster.
Otherwise, the startups will take over their business ideas and a huge part of their targeted consumers.
Hence, in this case, it is concluded that the established firms must be proactive if they want to remain above the rest of their competitors.
Learn more here: brainly.com/question/17557971
Answer:
fees paid at the end of a real estate transaction.