Answer:
Step-by-step explanation:
B = -2
Answer:
1/3
Step-by-step explanation:
<em>Method 1.</em>
slope = rise/run
Rise is vertical distance.
Run is horizontal distance.
Find two points that are easy to read (on grid intersections):
(2, -1) and (5, 0).
Start at (2, 1). You need to go to (5, 0) by moving only vertically and horizontally. Go up 1 unit. That is a rise of 1. Now go right 3 units. That is a run of 3.
rise = 1
run = 3
slope = rise/run = 1/3
<em>Method 2.</em>
Use the slope formula and two points on the line.

Use points (2, -1) and (5, 0).



slope = 1/3
Random numbers for a simulation might come from
1) a table of random numbers
2) a computer random number generator, such as ones available in many spreadsheet programs
3) digitizing the noise of the Universe. Such random numbers are available on some web sites.
Answer:
-2 - 5 = -7
Step-by-step explanation:
Answer:
The answer is {D}
Step-by-step explanation: