Answer:
Technology has played a huge a part in terms of progressing the economies of different countries. Technology has brought into action the globalized solutions to bring people across the globe together.
Regardless of the benefits, this technology has caused people to socialize less in real life. They have found ways to entertain themselves through technology and that has effected their social interactions greatly.
Answer:
A. Spoofing
Explanation:
Spoofing is the act of disguising a communication from an unknown source as being from a known, trusted source. Spoofing can apply to emails, phone calls, and websites, or can be more technical, such as a computer spoofing an IP address, Address Resolution Protocol (ARP), or Domain Name System (DNS) server.
IP spoofing involves an attacker trying to gain unauthorised access to a system by sending messages with a fake or "spoofed" IP address to make it look like the message came from a trusted source, such as one on the same internal computer network, for example.
Email spoofing often involves things like requests for personal data or financial transactions. The emails appear to be from trusted senders such as customers, coworkers, or managers but they are actually from cyber criminals who deliberately disguise themselves to gain your trust and your help with the action they want you to take
Answer:
The concept/theory where computer generated animation (especially humans) that is TOO life-like they become uncomfortable to us as viewers instead of likeable cartoons is known as Uncanny valley
Explanation:
The uncanny valley is a concept that was introduced in the 1970s by Masahiro Mori. It is used to describe when a computer generated animated figure bears too much of a resemblance to humans, to the extent that the person viewing it may feel a sense of unease. The animated figure appearing almost human would likely elicit cold and eerie feelings in viewers.