The general rule for rotation of an object 90 degrees is (x, y) --------> (-y, x). You can use this rule to rotate a pre-image by taking the points of each vertex, translating them according to the rule, and drawing the image
Answer:
The answer here is the third box(C)
I hope this helps you!
Answer:p=7
Step-by-step explanation:because 4 x 7 =28
Answer:
if the outputs can be whole number then,
(x,y) = (0, 10) or (6,5) or (12,0)
if the outputs can be natural number then,
(x,y) = (6,5)