Theoretical probability:
1 ... (16 and 2/3) %
2 ... (16 and 2/3) %
3 ... (16 and 2/3) %
4 ... (16 and 2/3) %
5 ... (16 and 2/3) %
6 ... (16 and 2/3) %
Experimental results:
1 ... 18
2 ... 16
3 ... 16
4 ... 17
5 ... 16
6 ... 17
The total number of rolls in the experiment was
(18 + 16 + 16 + 17 + 16 + 17) = 100
so the expected frequency for each outcome was 16-2/3 times,
and the SIMULATION probabilities were
1 ... 18%
2 ... 16%
3 ... 16%
4 ... 17%
5 ... 16%
6 ... 17%
To me, this looks fantastically close. The cube
could hardly be more fair than it actually is.
Do you have a picture I could look at?
Answer:
it's 6:10
12:20
Step-by-step explanation:
when u add 6+10 u get = 16
then divide 32 beads from 16.
then u get a value of a bead ...n it's 2.
<em> </em><em>think</em><em> </em><em>u</em><em> </em><em>can</em><em> </em><em>understand</em><em> </em><em>my</em><em> </em><em>answer</em><em>.</em><em>.</em><em>.</em><em>.</em>
Answer:
<h2>see the answers ⤵️</h2>
Step-by-step explanation:
<h3>to understand the solving steps you need to know about</h3>
<h3>adding or subtracting with redical experience is nothing but algebraic addition or subtraction</h3><h3>let's solve:</h3>


Answer:
The median/middle is 5 and the minimum is 0 and the maximum is 11. The first quartile is 7/5= 1.4 and the second is 4/2 = 2
Step-by-step explanation: