Answer: a=b , greater than
Step-by-step explanation:
To get how many inches the model is divide by feet per inch
242/22=11
The model in 11 inch long
Should be the first one
Answer:
Step-by-step explanation: got you
slope 2/3
x | y
0 -1
2/3 0
Answer:
<h2>15</h2>
Step-by-step explanation:
∠6 and ∠7 are Alternate Interior Angles.
The lines l and m are parallel, therefore ∠6 and ∠7 are congruent.
m∠6 = m∠7 → 4x - 15 = x + 30 <em>add 15 to both sides</em>
4x = x + 45 <em>subract x from both sides</em>
3x = 45 <em>divide both sides by 3</em>
x = 15
Answer:
This lesson combines the Draw Loop that students first saw in Lesson 7 and the Counter Pattern that they learned in Lesson 8 to create programs with purposeful motion. By either incrementing or decrementing sprite properties, such as sprite.x, you can write programs that move sprites in expected patterns, instead of the randomization that we used in the past. The animations that students learn to create in this lesson lay the foundation for all of the animations and games that they will make throughout the rest of the unit.
Step-by-step explanation:
Just found this Onlie hope it helps