Answer:
1. Construct a segment XY on the a sketch.
2. Elsewhere on the sketch, draw a line and create a point on the line . Label the point P.
3. Select point P and line segment XY. Construct circle by center and radius.
4. Select the circle and line, then construct point of intersection. Label one of the points of intersection point Q.
5. Select point P and point Q. Construct segment PQ.
6. Select the circle, line, and other point of intersection. Hide objects. Only segment XY and segment PQ should be visible on the sketch.
7. Try dragging point X. Segment PQ should lengthen and shorten as segment XY does.
Answer:
x=0
Step-by-step explanation:
4/8=1/2, so:
x+1/2=1/2
x=0
Answer:
Money market account. I think.. not sure...
Step-by-step explanation:
Answer:
<em>Camera 2nd has to cover the maximum angle, i.e. </em>
.
Step-by-step explanation:
Please have a look at the triangular park represented as a triangle
with sides
a = 110 ft
b = 158 ft
c = 137 ft
1st camera is located at point C, 2nd camera at point B and 3rd camera at point A respectively.
We can use law of cosines here, to find out the angles 
As per Law of cosine:

Putting the values of a,b and c to find out angles
.



<em>Camera 2nd has to cover the maximum angle</em>, i.e.
.