Answer:
Option B - graphing is the correct answer.
Step-by-step explanation:
To solve a system of inequalities we need graphing. Inequality tells us about the relative size of two values. When we graph the x and y co-ordinates, the solution is not the drawn line, but the area of the coordinate plane that satisfies the inequality. In inequalities, multiple solutions can be possible.
Plug and chug method does not a complete solution, it only tells where a point belongs. Guess and check does not apply here.
For two shots Pedro has four outcomes:
<u>1 shot | 2 shot</u>
score | score
score | not score
not score | score
not score | not score
The probability Pedro's shot will score in a lacrosse game is 0.30 and the probability his shot will not score in a lacrosse game is 1-0.30=0.70. So you can count probabilities for all cases:
1. 0.3·0.3=0.09;
2. 0.3·0.7=0.21;
3. 0.7·0.3=0.21;
4. 0.7·0.7=0.49.
In total 0.09+0.21+0.21+0.49=1. The first outcomes is that what you need.
Answer: 0.09.
180° rotation about the origin changes the signs of the coordinates.
(x, y) → (-x, -y)
It is a reflection over the y-axis and a reflection over the x-axis (in either order).
<em>You did not provide the options so hopefully you can figure out the answer based on the information I provided.</em>
Answer:
slope (m) = 1 and intercept = -4
Step-by-step explanation:
comparing with Y = mX - c