The area of a rectangle is length*width.
The length of this 3x and the width is 2x-3. This means that, to find the area, you need to multiply 3x and 2x-3.
Start by writing out this equation:
A=l*w
Then, plug in your given values:
A= 3x*2x-3 (you can also write it as A= 3*x*2*x-3)
Then, following the order of operations, you start by multiplying. This makes your equation become A = 6x^2 -3. (^2 means squared). It turns into this because 3 * 2 is 6 and x * x is x^2 and you still haven’t used the 3 yet.
After this, there is nothing more that you can do to simplify the equation. Therefore, the area is 6x^2 - 3.
I hope this helped!
Answer:
-3, 1, 4 are the x-intercepts
Step-by-step explanation:
The remainder theorem tells you that dividing a polynomial f(x) by (x-a) will result in a remainder that is the value of f(a). That remainder will be zero when (x-a) is a factor of f(x).
In terms of finding x-intercepts, this means we can reduce the degree of the polynomial by factoring out the factor (x-a) we found when we find a value of "a" that makes f(a) = 0.
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For the given polynomial, we notice that the sum of the coefficients is zero:
1 -2 -11 +12 = 0
This means that x=1 is a zero of the polynomial, and we have found the first x-intercept point we can plot on the given number line.
Using synthetic division to find the quotient (and remainder) from division by (x-1), we see that ...
f(x) = (x -1)(x² -x -12)
We know a couple of factors of 12 that differ by 1 are 3 and 4, so we suspect the quadratic factor above can be factored to give ...
f(x) = (x -1)(x -4)(x +3)
Synthetic division confirms that the remainder from division by (x -4) is zero, so x=4 is another x-intercept. The result of the synthetic division confirms that x=-3 is the remaining x-intercept.
The x-intercepts of f(x) are -3, 1, 4. These are the points you want to plot on your number line.
Answer:
A and E
Step-by-step explanation:
9^3 / 9^3
Same number on top and bottom so 1 is an answer
look at the exponents, when dividing with exponents, you just subtract them, so it could also be 9^0, which is also 1
Assuming 0x6A is given in base 16, first convert
and
to a common base, say base 10:


Then



Mean = total score : frequency
mean x frequency = total score
so
83 = total score : 6
83 × 6 = total score
498 = total score
so the sum of the 6 test scores is 498