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mylen [45]
2 years ago
5

Filtering is a function of _____.

Computers and Technology
1 answer:
Levart [38]2 years ago
3 0
The answer is: switches.

Explanation:

Filtering is a function of switches.
You might be interested in
What is a many-to many types of correspondence?
Ann [662]

Answer:

We have many types of correspondences. There are internal correspondences, external correspondences, sales correspondences, and personalized correspondences. By many to many correspondences we mean, a lot of people correspond with a lot many people from another department, company or market, or any set of people in fact. An internal correspondences, sales correspondences, personalized correspondences or external correspondences can be of many to many types, and as well as of others like one to one, many to one and so on.

Explanation:

Please check the answer.

5 0
3 years ago
Which of the following is preventing the remote user from being able to access the workstation?
larisa86 [58]

Answer:

Option C is the correct option to the following question.

Explanation:

In the following statement, the absence of the network time simultaneous occurrence is generated by the authentication mismatches then, the remote user is preventing access to the workstations. So that's why the network time is absent that caused the prevention in the remote user by accessing the workstations.

5 0
4 years ago
Eight houses represented as cells are arranged in a straight line java int state []
monitta

Answer:

int state[] = new int[8];

8 0
4 years ago
Consider the definition of the following class: (1, 2, 3, 5, 7) class productType //Line 1 { //Line 2 public: //Line 3 productTy
Shkiper50 [21]

Answer:

The C++ codes are given below with appropriate comments

Explanation:

// productType.h

#ifndef PRODUCTTYPE_H

#define PRODUCTTYPE_H

class productType

{

public:

productType();

productType(int , double ,double);

productType(string,int , double ,double);

productType(string,string,string,int , double ,double);

void set(string,string,string,int , double ,double);

void print() const;

void setQuantitiesInStock(int x);

int getQuantitiesInStock() const;

void updateQuantitiesInStock(int x);

 

void setPrice(double x);

double getPrice() const;

void setDiscount(double d);

double getDiscount() const;

 

 

 

private:

// Declaring variables

string productName;

string id;

string manufacturer;

int quantitiesInStock;

double price;

double discount;

};

#endif

=============================

// productType.cpp

#include <iostream>

using namespace std;

#include "productType.h"

productType::productType()

{

this->productName="";

this->id="";

this->manufacturer="";

this->quantitiesInStock=0;

this->price=0.0;

this->discount=0.0;

}

productType::productType(int quantitiesInStock, double price,double discount)

{

this->productName="";

this->id="";

this->manufacturer="";

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

productType::productType(string productName,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id="";

this->manufacturer="";

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

productType::productType(string productName,string id,string manufacturer,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id=id;

this->manufacturer=manufacturer;

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

void productType::set(string productName,string id,string manufacturer,int quantitiesInStock, double price,double discount)

{

this->productName=productName;

this->id=id;

this->manufacturer=manufacturer;

this->quantitiesInStock=quantitiesInStock;

this->price=price;

this->discount=discount;

}

void productType::print() const

{

cout<<"Product Name :"<<productName<<endl;

cout<<"Id :"<<id<<endl;

cout<<"Manufacturer :"<<manufacturer<<endl;

cout<<"Quantities In Stock :"<<quantitiesInStock<<endl;

cout<<"Price :$"<<price<<endl;

cout<<"Discount :%"<<discount<<endl;

}

void productType::setQuantitiesInStock(int x)

{

this->quantitiesInStock=x;

}

int productType::getQuantitiesInStock() const

{

return quantitiesInStock;

}

 

void productType::setPrice(double x)

{

this->price=x;

}

double productType::getPrice() const

{

return price;

}

void productType::setDiscount(double d)

{

this->discount=d;

}

double productType::getDiscount() const

{

return discount;

}

void productType::updateQuantitiesInStock(int x)

{

this->quantitiesInStock=x;

}

=============================

// main.cpp

#include <iostream>

using namespace std;

#include "productType.h"

int main()

{

productType pt("Mobile","1234","Lenovo",34,1500,10);

pt.print();

 

pt.updateQuantitiesInStock(50);

cout<<"\nAfter Modifying the quantity ::"<<endl;

pt.print();

 

return 0;

}

6 0
4 years ago
List the six external parts of a computer system and identify which are output and which are input devices.
Igoryamba
External hardware/peripherals are external devices connected to a computer that extend it's functionality. Some common ones are:

1. Monitor - output
2. Keyboard - input 
3. Speakers - output
4. Printer - output
5. Microphone - input
6. Mouse - input

Input is anything that's used to feed/put data into a computer. So for a keyboard that's which keys you're pressing, microphone that's sound data etc. Output is a<span>ny </span>computer<span>-generated data displayed on screen, printed on paper or in machine readable form, such as a disk.</span>
<span />
5 0
3 years ago
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