Either way. The probability of hitting the circle is:
P(C)=Area of circle divided by area of square
P(W)=(area of square minus area of circle divided by area of square
P(C)=(πr^2)/s^2
P(W)=(s^2-πr^2)/s^2
...
Okay with know dimensions, r=1 (because r=d/2 and d=2 so r=1), s=11 we have:
P(inside circle)=π/121 (≈0.0259 or 2.6%)
P(outside circel)=(121-π)/121 (≈0.9744 or 97.4%)
Answer:
B. $36.25+$3.89x≤$58.50
Step-by-step explanation:
It has to be less than or equal to $58.50
The correct next step that Cynthia should do is to:
D. use the arc markings to determine the radius to
construct the circle
<span>The arc markings are actually used as the baseline in
determining the center and the radius of the circle. The arc markings are
created with the use of a compass. All other choices are completely irrelevant
because what we need is the arc and not the angles. The angles do not create
the circle. Letter C is also wrong because what we are trying to form is the
circle and not the triangle. The triangle is already created.</span>
Answer:
y = (1/2)x - 3 Answer A is closest.
Step-by-step explanation:
Two points on the line are (0, -3) and (4, -1). Notice that I've intentionally chosen "nice" points whose coordinates are integers; this makes the math easier. The point (1, -5/2) is also on the line if you want to use it, but the math's a bit more complicated.
Going from (0, -3) to (4, -1), x increases by 4 and y increases by 2. Hence, the slope of this line is m = rise / run = 2/4, or m = 1/2.
The slope-intercept formula for the equation of a straight line is the most convenient to use here, since we can tell immediately from the graph that the y-intercept is (0, -3):
y = (1/2)x - 3
Answer A should be y = (1/2)x - 3 for improved legibility. 1 2 x is not correct as a way to express (1/2)x.
Try -×=4??? i just started to learn how to do variable expressions correctly bc i just transfered to an high accelerating school, but if I'm wrong w the answer im very sorry, as i am just now learning.