Some examples of information that would be included in a place description are: <span>climate, land, vegetation, population, location, human-enviroment interaction
All the things above are included because Place description refers to the in-depth information about a specific area from the socio-geographical point of view.</span>
Framework for Systems Development Life Cycle (SDLC) that details the stages of information system development
Phases: Analysis, Design, Implementation, and Evaluation Testing
<h3>What are predictive models associated with the SDLC?</h3>
- Waterfall Model
- Stages of system development and support that are clear and logical
- Assumes that needs will stay stable after they are defined
- Spiral Model Admits that most software is produced iteratively or spirally, as opposed to linearly.
- Later in the cycle, the project team is receptive to adjustments and revisions.
- Allows for the gradual creation of functional software, with every new release bringing additional features.
- Prototyping Model
- Rapid Application Development (RAD) Model is a technique for creating software prototypes to explain user requirements for operational software.
- Utilizes a method where developers collaborate on a developing prototype
Learn more about SDLC here:
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The correct answer is reduce the likelihood that participants will repeat grades or require special education
The United States Department of Health and Human Services' Head Start program promotes schooling and provides education, health, nutrition and parental intervention services to children and families of lower socioeconomic levels.
This program provides the creation of an appropriate environment for the favorable development of underprivileged children aged between 3 and 5 years old.
The KKK {Klu Klux Klan} was a group of white man that killed innocent black people.
Answer:
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Explanation:
One player puts one end of the stick inside the hole and holds the other end. The player uses the stick against the pin to launch the pin into the air while other players called 'fielders' try to catch the pin. If one of the fielders catch the pin in the air, the turn is over and the catcher takes the stick.