Answer:
Let x = software program
Let y = video game
x < 200 ; y < 300
x + y < 425
50x ; 35y
x = 200 ; y = 225
50(200) + 35(225) = 10,000 + 7,875 = 17,875
x = 125 ; y = 300
50(125) + 35(300) = 6,250 + 10,500 = 16,750
x = 175 ; y = 250
50(175) + 35(250) = 8,750 + 8,750 = 17,500
It is more profitable to maximize production of software program when working within the limits provided.
Step-by-step explanation:
Answer:
(-7.5, 0) x intercept
(0, 5.5) y intercept
Step-by-step explanation:
The x intercept is where it crosses the x axis
It crosses at (-7.5, 0)
The y intercept is where it crosses the y axis
It crosses at (0, 5.5)
The answer is C ten years. 2.5 percent of 2000 is 50 so take 50 and divide it by 500 which equals 10
Answer:
should be 6cm
Step-by-step explanation:
if you are looking at a cube
Answer:
PROOF FOR THE "PROVE" SECTION:
As linear pairs, angle 2 and 3 are supplementary to each other. Angle 1 is equal to angle 2, as they are both same-side interior angles. Therefore, angle 1 and angle 3 are also supplementary.
Filling in the missing blanks:
S1. Angle 1, Angle 2, Angle 3
S2. Angle 1 and Angle 2
R3. Congruent (___)
R5. supplementary angles
S7. Angle 1 = Angle 2, so Angle 1 can be substitued in for Angle 2 in any equation, and Angle 2 can be substitued for Angle 1 in any equation as well (they can replace each other, like x=y & y=x or a=b & b=a)
Hope this helped! Have a great day (pls mark brainliest)!!