In order: 50% 0% 100%? 50%
you have a 50% chance of having healthy offspring b/c they do not possess the gene
0% b/c they all carry the disease
100% b/c all of them have the recessive gene
50% b/c there’s only two that are completely recessive (aa)
Answer:
C. 50 drops/hr
Explanation:
As we can see in the description of the graph above, 50 drops/hr was the rate of water fall that was most successful in plant growth. This is because with this rate, the seeds germinated more quickly, the seedlings showed a strong and fast vegetative growth, besides that at the end of 5 days, it was observed that germination of almost 100% of the seeds occurred. These facts cannot be observed with the other waterfall rates, so the correct answer is 50 drops/hr.
The correct answer is option (A) leaves > deer > wolf.
A food chain is a linear sequence of organisms through which the nutrients and energy flow as one organisms feeds on the other. They show organisms starting from the producers and end with consumers or sometimes with detrivores or decomposers. Each level of the food chain is called the trophic level. The producers which use solar energy and prepare their food occupy the first trophic level, followed by the primary, secondary, tertiary, quaternary consumers occupying the next trophic level.
In the food chain given above, leaves > deer > wolf, deers feed on the leaves which are maximum in number comparitively, wolf feeds on the deer which are comparitively more in number than the wolves. This is the correct sequence of food chain showing the tranfer of energy and decreasing number of organisms with subsequent increase in the trophic levels.
Clouds form as a result of the condensation of water vapor in the atmosphere. They are made of tiny droplets of water. Clouds tend to form between 3pm and 6pm because this is when the region starts to loose or has completely lost the heat form the daily sun. Water vapor will condense once temperatures are low or are decreasing.
Answer:
Explanation:
1. Visual design
Users can be distracted by the lack of visual design on a prototype because wireframes and other low-fidelity prototypes are very basic. This can cause users to comment on the lack of design and colour and distract both themselves and the researcher from the true goals of the project. The extent of this challenge depends on the level of detail within the prototype.
How to get around this: Ensure the user is aware at the start of a session that the website they are about to view is at an early stage of development and so does not look and feel like they may expect. The research may need to be explicit with some users and point out it is not the visual design that we are interested in for today.
2. Partial journeys
Prototypes often cover only partial user journeys, meaning that users may have to be dropped into a journey at a specific point and may lose the context of the overall task or what they would be coming on the site to do.
How to get around this: As well as creating tasks which set the context, consider including some time at the beginning of the session for users to explore the prototype as they would normally do on that website/app, without giving them long enough to discover the prototype journeys. Introductory questions can also be asked at the start of the session to position the user in the right frame of mind for what the prototype will allow them to do, therefore helping to provide some context alongside the task wording.