A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
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They are versatile because they can be used for all sorts of tasks. They can also do many of the same tasks in different ways. They are diligent because they will do a task thoroughly until it is finished.
They work at a constant speed to do the task. Unlike a human, they will not slow down or get bored or start making mistakes that they were not doing earlier. So once they are programmed correctly to do a task, they will do it diligently.
Answer:
Stateful frame filtering
Explanation:
<h2><u>Fill in the blanks</u></h2>
A <u>Stateful frame filtering </u> keeps a record of the state of a connection between an internal computer and an external device and then makes decisions based on the connection as well as the conditions.