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allochka39001 [22]
1 year ago
8

you have just finished developing a new application. before putting it on the website for users to download, you want to provide

a checksum to verify that the object has not been modified. which of the following would you implement?
Computers and Technology
1 answer:
Nostrana [21]1 year ago
3 0

If you have just finished developing a new application, but before putting it on the website for users to download, you want to provide a checksum to verify that the object has not been modified, a process which you must implement is: C. Code signing.

<h3>What is SDLC?</h3>

SDLC is an abbreviation for software development life cycle and it can be defined as a strategic methodology that defines the key steps, phases, or stages for the design, development and implementation of high quality software programs.

<h3>What is code signing?</h3>

In Computer technology, code signing can be defined as a process through which software developer and computer programmers digitally sign executable software codes and scripts in order to confirm the author of the software, as well as guaranteeing that the software code has not been altered (modified) or corrupted, especially through the use of a cryptographic hash so as to validate authenticity and integrity.

In this context, we can reasonably infer and logically deduce that it is important for software developer and computer programmers to implement code signing before making a software available for download on a website.

Read more on software development here: brainly.com/question/28262663

#SPJ1

Complete Question:

You have just finished developing a new application. Before putting it on the website for users to download, you want to provide a checksum to verify that the object has not been modified.

Which of the following would you implement?

answer choices

Normalization

Code obfuscation

Code signing

Memory management

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Provide instance fields for title, month, and year (for example, "Scientific American", "April", 2020). Each of these should be
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Answer:

Check the explanation

Explanation:

Note : check attached image for output and program and also note that you're to replace "at" with shift 2 as the brainly text editor can't take the symbol

Program : **************Magzine.java**********************

/*

* To change this license header, choose License Headers in Project Properties.

* To change this template file, choose Tools | Templates

* and open the template in the editor.

*/

public class Magzine {

 

//class variable private can not access outside class

private String title;

private String month;

private int year;

 

//parameterized constructor

public Magzine(String title,String month,int year)

{

this.title=title;

this.month=month;

this.year=year;

}

 

//override toString method

"at"Override

public String toString()

{

String detail=title+" "+month+" "+Integer.toString(year);

return detail;//return string of class variable

}

 

//get Magzine objecte

 

public boolean equals(Magzine obj)

{

//commented returm statement compare string by address so you can uncomment if

//we do not use same string object of String class

//return this.month==obj.month && this.title==obj.title && this.year==obj.year;

//compare two object element if matches return true else false

return (this.month.equals(obj.month)) &&(this.title.equals(obj.title)) && this.year==obj.year;

}

   

}

Program : *************************Main.java****************************

/*

* To change this license header, choose License Headers in Project Properties.

* To change this template file, choose Tools | Templates

* and open the template in the editor.

*/

public class Main {

/**

* "at"param args the command line arguments

*/

public static void main(String[] args) {

// TODO code application logic here

Magzine Obj =new Magzine("Scientific American ", "April", 2020); //object of class

Magzine Obj1 =new Magzine("Scientific American ", "April", 2020);//Obj and obj1 is same content data

Magzine Obj2 =new Magzine("Scientific American", "June", 2020); //obj and obj1 same but obj2 different

 

System.out.println(Obj.toString()); //print string of obj

System.out.println(Obj1.toString());//print string of obj1

System.out.println(Obj2.toString());//print string of obj2

 

 

System.out.println(Obj.equals(Obj1)); //obj and obj1 equal and return true

System.out.println(Obj.equals(Obj2)); // obj and obj2 not equal so return false

 

 

}

 

}

Output can be seen below:

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