Answer:
120 degrees
Step-by-step explanation:
This is a quadrilateral, and by definition, the sum of all the interior angles is 360. So, we can just sum up all the expressions and set them equal to 360:
2x + x + 2x + x = 360
Combine like terms and solve for x:
6x = 360
x = 360/6 = 60
<BCD = 2x = 2 * 60 = 120
Thus, the answer is 120 degrees.
Hope this helps!
Answer:
5
Step-by-step explanation:
I got D.
There's a few ways to solve it; I prefer using tables, but there are functions on a TI-84 that'll do it for you too. The logic here is, you have a standard normal distribution which means right away, the mean is 0 and the standard deviation is 1. This means you can use a Z table that helps you calculate the area beneath a normal curve for a range of values. Here, your two Z scores are -1.21 and .84. You might notice that this table doesn't account for negative values, but the cool thing about a normal distribution is that we can assume symmetry, so you can just look for 1.21 and call it good. The actual calculation here is:
1 - Z-score of 1.21 - Z-score .84 ... use the table or calculator
1 - .1131 - .2005 = .6864
Because this table calculates areas to the RIGHT of the mean, you have to play around with it a little to get the bit in the middle that your graph asks for. You subtract from 1 to make sure you're getting the area in the middle and not the area of the tails in this problem.
Answer:
B. -4.
Step-by-step explanation:
Answer:
-0.985
Step-by-step explanation:
Refer to the image below for explanation: