Answer:
All the ports in a hub are in the same collision domain and a hub sends frames from one host to all other hosts in the network. This makes it prone to collision and poor network throughput. Just like a network switch, it uses the CSMA/CD protocol to detect collision in its network.
A network switch reduces its collision domain to just a port and sends frames from one host to another using its mac table as a route. This makes the network very efficient with high throughput. It also uses the CSMA/CD protocol to detect collision
Explanation:
Switches and hubs are used in networking to connect computer devices in a network. A hub is an obsolete device networking that broadcast a frame to all other ports or host in the network except for the send host port. This increases the rate of collision as all the ports in a hub share the same collision domain. A switch is an efficient frame switching device in a network, which uses its MAC table to decide and find a destination host.
CSMA/CD is a collision detection protocol used in a network to detect and prevent a collision. With this protocol, a host is able to listen, wait, send and resend frames to prevent a collision.
Answer:
The process of storing and then performing the instructions is called “running,” or “executing,” a program. By contrast, software programs and procedures that are permanently stored in a computer's memory using a read-only (ROM) technology are called firmware, or “hard software.”
Explanation:
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Answer: D. D:Associate's degree in IT, experience in customer service and confident
Explanation:
Skills are referred to as the talent that a person needs so as to do a particular job. For us to succeed in every facets of life, having a skill is of immense benefit.
A skill is referred to as the personal qualities, abilities and knowledge, that has been developed by a person. The option that answers the question will be D:Associate's degree in IT, experience in customer service and confident
Answer: Control flow, also known as flow of control in computer programming, refers to the sequence in which function calls, instructions, and statements are performed or assessed while a program is operating. Control flow statements are used in many programming languages to determine which part of code runs in a program at any given time.