Answer:
True
Explanation:
While I believe it's a compendium of the both(both true and false), I when asked to pick just one, I would go with yes. They're are lots of things we humans do on a general note that causes flooding. Although, heavy rainfall can also cause flooding and that's not as a result of human activity, but directly. But then, activities like not maintaining a dam, or erecting a structurally failed dam can cause flood to occur at any point in time, without warning even. Another way is when due to our activities, we block the rivers, this can also lead to flooding exactly like the case of heavy rainfall does. Lack of good drainage facilities, drainage wouldn't create itself, we as humans do. When we don't were essentially creating an excuse for an eventual happening of flood.
Succinctly put, human activities also cause floods, as much as natural events causes flood.
<h3>Master File :-</h3>
- Master files contain descriptive data, such as name and address, as well as summary information, such as amount due and year-to-date sales.
<h3>Transaction File :-</h3>
- Fast performance with a rapid response is critical. Organisations rely heavily on their TPS with failure possibly stopping business.
<h3>Reference File :-</h3>
- Information in one drawing can be overlaid on a different drawing, eliminating the need to redraw information.
- Proper use of reference files will result in significant time savings and greater coordination of drawings.
Explanation:
<h3>Hope it helps you!</h3>
Answer:
This is false
The text just goes out of the slide and you can't see it until you lower the font size or until you delete some of it.
Explanation:
Answer:
For undirected graph n(n-1) for directed graph 
Explanation:
The maximum number of edges for a undirected graph is given by
, where n is number of vertices
The maximum number of edges in directed graph is given by
, where n is number of vertices
The maximum number of edges is greater in undirected graph than directed graph
Answer:
inject, update
Explanation:
Dependency injection is a concept in object-oriented programming that links or transfers the functionality of an independent class to a dependent class.
Assuming two classes, Vehicle and Bus are created, the Bus class inherits from the Vehicle. The Bus class is dependent on the Vehicle class and its instances create instances of the Vehicle object.
It is easier and faster to update the Bus class and other classes that inherit from the Vehicle class by updating only the Vehicle class.