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sveta [45]
3 years ago
5

You play two games against the same opponent. The probability you win the first game is 0.4. If you win the first game, the prob

ability you also win the second one is 0.2. If you lose the first game, the probability that you win the second game is 0.3.
a. Are the two games independent?
Explain your answer.
b. What's the probability you lose both games?
c. What's the probability you win both games?
d. Let random variable X be the number of games you win. Find the probability model for X complete the table below (hint: use your answers in part b and c)
X P(x)
0
1
2
e. Find and interpret the expected value of X?
f. What is the standard deviation of X?
Mathematics
1 answer:
Ilia_Sergeevich [38]3 years ago
8 0

Answer:

a) No

b) 42%

c) 8%

d) X               0                 1                2

   P(X)           42%            50%         8%

e) 0.62

Step-by-step explanation:

a) No, the two games are not independent because the the probability you win the second game is dependent on the probability that you win or lose the second game.

b) P(lose first game) = 1 - P(win first game) = 1 - 0.4 = 0.6

P(lose second game) = 1 - P(win second game) = 1 - 0.3 = 0.7

P(lose both games) = P(lose first game)  × P(lose second game) = 0.6 × 0.7 = 0.42 = 42%

c)   P(win first game)  = 0.4

P(win second game) = 0.2

P(win both games) = P(win first game)  × P(win second game) = 0.4 × 0.2 = 0.08 = 8%

d) X               0                 1                2

   P(X)           42%            50%         8%

P(X = 0)  =  P(lose both games) = P(lose first game)  × P(lose second game) = 0.6 × 0.7 = 0.42 = 42%

P(X = 1) = [ P(lose first game)  × P(win second game)] + [ P(win first game)  × P(lose second game)] = ( 0.6 × 0.3) + (0.4 × 0.8) = 0.18 + 0.32 = 0.5 = 50%

e) The expected value  \mu=\Sigma}xP(x)= (0*0.42)+(1*0.5)+(2*0.08)=0.66

f) Variance \sigma^2=\Sigma(x-\mu^2)p(x)= (0-0.66)^2*0.42+ (1-0.66)^2*0.5+ (2-0.66)^2*0.08=0.3844

Standard deviation \sigma=\sqrt{variance} = \sqrt{0.3844}=0.62

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Answer:

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Step-by-step explanation:

Sum of the two smaller sides must be greater than the largest side.

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. Use Lagrange multipliers to find the maximum and minimum values of the function, f, subject to the given constraint, g. (Place
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Answer:

Minimum value of f(x, y, z) = (1/3)

Step-by-step explanation:

f(x, y, z) = x⁴ + y⁴ + z⁴

We're to maximize and minimize this function subject to the constraint that

g(x, y, z) = x² + y² + z² = 1

The constraint can be rewritten as

x² + y² + z² - 1 = 0

Using Lagrange multiplier, we then write the equation in Lagrange form

Lagrange function = Function - λ(constraint)

where λ = Lagrange factor, which can be a function of x, y and z

L(x,y,z) = x⁴ + y⁴ + z⁴ - λ(x² + y² + z² - 1)

We then take the partial derivatives of the Lagrange function with respect to x, y, z and λ. Because these are turning points, each of the partial derivatives is equal to 0.

(∂L/∂x) = 4x³ - λx = 0

λ = 4x² (eqn 1)

(∂L/∂y) = 4y³ - λy = 0

λ = 4y² (eqn 2)

(∂L/∂z) = 4z³ - λz = 0

λ = 4z² (eqn 3)

(∂L/∂λ) = x² + y² + z² - 1 = 0 (eqn 4)

We can then equate the values of λ from the first 3 partial derivatives and solve for the values of x, y and z

4x² = 4y²

4x² - 4y² = 0

(2x - 2y)(2x + 2y) = 0

x = y or x = -y

Also,

4x² = 4z²

4x² - 4z² = 0

(2x - 2z) (2x + 2z) = 0

x = z or x = -z

when x = y, x = z

when x = -y, x = -z

Hence, at the point where the box has maximum and minimal area,

x = y = z

And

x = -y = -z

Putting these into the constraint equation or the solution of the fourth partial derivative,

x² + y² + z² = 1

x = y = z

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when x = -y = -z

x² + y² + z² = 1

x² + x² + x² = 1

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y = z = -√(1/3)

Inserting these into the function f(x,y,z)

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We know that the two types of answers for x, y and z both resulting the same quantity

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f(x, y, z) = 3 × (1/9) = (1/3).

We know this point is a minimum point because when the values of x, y and z at turning points are inserted into the second derivatives, all the answers are positive! Indicating that this points obtained are

S = (1/3)

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