Answer:
Explanation:
Meaningful decisions are important to sustaining immersion, but it's generally considered poor game design to constantly give the player "critical" decisions. Describe a game you know and how it asks the player to make a variety of decisions from the different levels of Tracy Fullerton's Decision Scale.
Answer:
Following are the responses to the given question:
Explanation:
Its machine slows for each further level of evaluation by an n/m factor. Therefore are the times for implementation for levels 2, 3, and 4 are
.
So, the level values are:

Answer:
"continuous mode, which delivers constant oxygen-rich flow to the lung model."
Explanation:
https://www.google.com/search?q=Oxygen+in+the+simulation+starts+as+a&oq=Oxygen+in+the+simulation+starts+as+a&aqs=chrome..69i57j69i60.639j0j4&sourceid=chrome&ie=UTF-8
Answer:3
Explanation: The CIA Triangle is the basis of all Security related needs.