Answer:

Step-by-step explanation:
![if \: the \: question \: is \: f[g(4)] \\ then \: at \: first \: solve \: for \: g(4) \\ g(4) = {4}^{2} \\ f[g(4)] = 4( {4}^{2} ) + 2 \\ f[g(4)] = 4(16) + 2 \\ f[g(4)] =64 + 2 \\ f[g(4)] = \boxed{66}](https://tex.z-dn.net/?f=%20if%20%5C%3A%20the%20%5C%3A%20question%20%5C%3A%20is%20%5C%3A%20f%5Bg%284%29%5D%20%5C%5C%20then%20%5C%3A%20at%20%5C%3A%20first%20%5C%3A%20solve%20%5C%3A%20for%20%5C%3A%20g%284%29%20%5C%5C%20g%284%29%20%3D%20%20%7B4%7D%5E%7B2%7D%20%20%5C%5C%20f%5Bg%284%29%5D%20%20%3D%204%28%20%7B4%7D%5E%7B2%7D%20%29%20%2B%202%20%5C%5C%20f%5Bg%284%29%5D%20%20%3D%204%2816%29%20%2B%202%20%5C%5C%20f%5Bg%284%29%5D%20%20%3D64%20%2B%202%20%5C%5C%20%20%20f%5Bg%284%29%5D%20%20%3D%20%20%5Cboxed%7B66%7D)
Answer:
where the triangles are........????
Answer:
2 mm
Step-by-step explanation:
Let x be the sides of the original square,
then the area of the original square is x^2
The sides of the new square is x + 6
The area is (x + 6)^2
Then (x + 6)^2 = 16*x^2
Take square root on both sides and get
x + 6 = 4x,
3x = 6
so x = 2 mm
Answer:
(-2, 2)
Step-by-step explanation:
Take point (3, 2) and first translate it left one unit. Now the point is (2, 2)
Now reflect it over the y-axis. Doing so keeps the y value the same, we have a vertical line of reflection, so we are only changing the distance to the y-axis, which is the x-value.
Our x value is 2 units away from the y axis, so its reflection will be 2 units away on the other side of the axis.
The new x value is -2, so the point is (-2, 2)