Answer:
#include <stdio.h>
int main() {
const float square_feet;
printf("Enter area in square feets: ");
// reads and stores input area
scanf("%f", &square_feet);
float acres= square_feet/43560;
// displays area in acres
printf("area in acres is: %.2f", acres);
return 0;
}
Explanation:
code is in C language.
double slashed '//' lines are not code but just comments to understand what it mean in code or for explanation purpose
Weathering occurs on the surface of rocks, and lots of small rocks have a much greater surface area than one big rock.
Answer:
Ram/cpu/gpu... Many many things she can do
Explanation:
It may be a issue of internet bandwith, if this new game requires a insane ammount of internet then it may run low FPS (frames per second) and make myra's game look slughish,but anouther issue may be the ram or cpu, like if this is a new game and you've always played like simple games, so your running on persay a core i3 or i4, it aint gonna cut it on a newer game, you gonna need a probably core i5 or i7, or be like any sane person and switch to amd, it may be a bit pricy but if you want nice clean gaming, then amd is the way to go
Also while you are at it get a ssd
I hope this helps "-"
Answer:
Not all people but sometimes it happens
Answer:
NTSC, Timecode
Explanation:
NTSC was used for television broadcasting in the USA, and some other countries. And it archives a video signal that exceptionally deciphers every frame of the tape with the assistance of the time stamp in unit time and frames. We have other options as well, which are PAL and SECAM. However, now and since 2013, these are being converted into the digital. The frame rate of the NTSC in the US was 29.97 fps. And this defines how good video you are going to receive.
And timecode is the signal that is recorded with the video that can quite exclusively figure out each frame of the tape with the help of the time stamp in unit time and frames.