Answer:
***HTTP is a protocol which allows the fetching of resources, such as HTML documents. It is the foundation of any data exchange on the Web and it is a client-server protocol, which means requests are initiated by the recipient, usually the Web browse.
**ftp or File Transfer Protocol is a standard communication protocol used for the transfer of computer files from a server to a client on a computer network. FTP is built on a client–server model architecture using separate control and data connections between the client and the server.
Social Engineering is the art of eliciting sensitive information from people by tricking them. Like through phishing, fake emails that contain a virus and fake programs. They get your password or any other sensitive information by making you think the website/program is legit. That's why you should always make sure the new website/program you visited is safe.
Reverse Social Engineering is, on the other hand, where the initial attacker becomes attacked. Or the victim redirects the attacker to someone who can counter the attacker. E.g attackers call the front desk and ask for information X. Instead or giving him information X, front desk redirects the call to the security department. An example is where the attacker is fed false information. Law enforcement agencies often perform this attack.
Answer:
Explanation:
The following code is written in Java. It creates the Bug class with the position and direction variables. Then it creates a constructor, move method, turn method, and getPosition method. Finally, a bug object called bugsy is created in the main method, and we move it once to the right, then again to the right, and then we turn it and move it 5 times to the left, printing out the position when it is done moving. Output can be seen in the attached picture below.
class Brainly {
public static void main(String[] args) {
Bug bugsy = new Bug(10);
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.turn();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
}
}
class Bug {
char direction = 'r';
int position = 0;
public Bug(int initialPosition) {
this.position = initialPosition;
}
public void turn() {
if (this.direction == 'r') {
this.direction = 'l';
} else {
this.direction = 'r';
}
}
public void move() {
if (this.direction == 'r') {
this.position += 1;
} else {
this.position -= 1;
}
}
public int getPosition() {
return this.position;
}
}