Answer:
Midpoint (-2,4)
distance nearest tenth = 8.9
The approximate distance = 9
Step-by-step explanation:
Formulas
PQ midpoint = (x2 + x1)/2, (y2 + y1)/2
distance d = sqrt( (x2 - x1)^2 + (y2 - y1)^2 )
Givens
x2 = -4
x1 = 0
y2 = 1
y1 = 7
Solution
M(PQ) = (-4+0)/2, (1 + 7)/2
M(PQ) = -2, 4
The midpoint is -2,4
The distance = sqrt( (4 - 0)^2 + (1 + 7)^2 )
The distance = sqrt(16 + 64)
The distance = sqrt(80)
The distance = 4√5 exactly
The distance = 8.94
The distance = 8.9 To the nearest tenth
Question 2
The distance is rounded to the nearest whole number which is 9.
Shawndra is correct
She made two statements, and both are true:
1. It is not possible to draw a trapezoid that is a
rectangle.
This is true because a trapezoid<span> is a quadrilateral that has exactly one pair of
parallel sides, whereas a rectangle is a parallelogram (i.e. it has two
pairs of parallel sides)</span>
2. It is possible to draw a square that is a rectangle.
This is true because a rectangle refers to any parallelogram
with right angles. A square is also a parallelogram (has two pairs of opposite
sides) with right angles. In fact, all squares are rectangles; only that they
are a special kind of rectangle, where all the sides are equal in length.
First, you have to set a system of equations to determine the number of fiction and of nonfiction books.Call f the number of fiction books and n the number of nonfiction books. Then 400 = f + n. And f = n + 40 => n = f - 40 => 400 = f + f - 40 => 400 - 40 = 2f => f = 360 / 2 = 180. Now to find the probability of picking two fiction books, take into account the the Audrey will pick from 180 fiction books out of 400, and Ryan will pick from 179 fiction books out of 399, so the probability will be<span> (180/ 400) * (179/399) = 0.20 (rounded to two decimals). Answer: 0.20</span>
72/6+ 85/6
= (72+ 85)/6
= 157/6
= (156+1)/ 6
= 156/6+ 1/6
= 26+ 1/6
= 26 1/6
The final answer is 26 1/6~
F(x) = 3x² + 6x - 1
The graph is a parabola open upward (a= 3>0) with a minimum.
Calculate the vertex:
x = -b/2a → x = -6/(2.3) = -1. Then the axis of symmetry is x = - 1
Now to calculate the minimum, plugin the value of x:
y = 3x² + 6x - 1
y = 3(-1)² + 6(-1) -1
y= 3 - 6 -1 and y = - 4,
Ten the vertex (minimum) is at (-1,- 4)