Answer:
The program in C++ is as follows:
#include <iostream>
using namespace std;
int perimeter(int side1, int side2, int side3){
return side1+side2+side3;
}
struct Triangle {
int side1; int side2; int side3;
};
int main(void) {
int side1, side2, side3;
cout<<"Sides of the triangle: ";
cin>>side1>>side2>>side3;
struct Triangle T;
T.side1 = side1;
T.side2 = side2;
T.side3 = side3;
cout << "Perimeter: " << perimeter(T.side1,T.side2,T.side3) << endl;
return 0;
}
Explanation:
See attachment for complete code where comments are as explanation
Answer:
Get to the point at the beginning of the memo.
Keep the paragraph lengths short.
At the end, inform the readers if there are specific actions they need to take.
Explanation:
Answer:
Top down design
Explanation:
Top-down design is an approach that is used to break down the problem into the smaller subpart so that it can be manageable into more clear form.
C programming is the example of a top-down approach while C++ is the example of the bottom-up approach.
The advantages of the top-down design approach are:
1) easy to manage
2) easy to find the error
3) easy to debug
Cache memory is a high-speed memory that stores the instructions and data that have been frequently accessed. It decreases the time it takes to decode the instructions stored in the instruction pipeline.
A. It decreases the time it takes to decode instructions stored in the instruction pipeline.
<u>Explanation:</u>
Whenever an instruction is invoked or some data is accessed, the CPU looks for it in the cache memory before accessing the main memory.
If the content is found in the cache memory, it accessed from there and then and hence the access time and decode time is reduced as there were no main memory lockups.