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Savatey [412]
3 years ago
9

One is FPGA and other is ASIC. Budget, power consumption, and speed are the common parameters considered for the selection of th

ese technologies. Suppose, a medium volume production of an image transformation circuit is required. As a Circuit Design team lead, which one of the two IC technologies you will select considering the above given parameters for the design of production of required transformation circuit?
Austerity should be 7 to 8 lines
Computers and Technology
1 answer:
Sati [7]3 years ago
3 0

Answer:

FPGA is an abbreviation for Field Programmable Gate Array while ASICS is an abbreviation of Application Specific Integrated Circuit. By considering the parameters like speed budget and power consumption, I will prefer FPGA as it has short design cycle. FPGA also has a development kit that helps while prototyping. Using FPGA all the required parameters will be provided in satisfied way.

However if one fails while using FPGA the he/she could move towards ASICS.

ASICS on the other hand has following factors:

  • less power consumption
  • less area
  • more speed

ASICS is preferred when one needs larger volume as ASICS has longer design and prototyping cycles.

<h3>I hope it will help you!</h3>

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Construct a class that will model a quadratic expression (ax^2 + bx + c). In addition to a constructor creating a quadratic expr
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Answer:

Following are the code to this question:

#include <iostream>//header file

#include<math.h>//header file

using namespace std;

class Quadratic//defining a class Quadratic  

{

private:

double a,b,c;//defining a double variable

public:

Quadratic()//defining default constructor

{

a = 0;//assigning value 0  

b = 0;//assigning value 0  

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Quadratic(double a, double b, double c)//defining a parameterized constructor  

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this->a = a;//use this keyword to hold value in a variable

this->b = b;//use this keyword to hold value in b variable

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}

double getA() //defining a get method  

{

return a;//return value a

}

void setA(double a)//defining a set method to hold value in parameter

{

this->a = a;//assigning value in a variable

}

double getB() //defining a get method  

{

return b;//return value b

}

void setB(double b)//defining a set method to hold value in parameter  

{

this->b = b;//assigning value in b variable

}

double getC() //defining a get method

{

return c;//return value c

}

void setC(double c)//defining a set method to hold value in parameter

{

this->c = c;//assigning value in c variable

}

double Evaluate(double x)//defining a method Evaluate to hold value in parameter

{

return ((a*x*x)+(b*x)+c);//return evaluated value

}

double numberOfReal()//defining a method numberOfReal to calculates the real roots

{

return (b*b)-(4*a*c);//return real roots

}

void findroots()//defining a method findroots

{

double d=numberOfReal();//defining double variable to hold numberOfReal method value

if(d<0)//use if block to check value of d less than 0

cout<<"Equation has no real roots"<<endl;//print message

else

{

double r1=(-b+sqrt(numberOfReal()))/(2*a);//holding root value r1

double r2=(-b-sqrt(numberOfReal()))/(2*a);//holding root value r2

if(r1==r2)//defining if block to check r1 equal to r2

cout<<"Equation has one real root that is "<<r1<<endl;//print message with value

else//else block

cout<<"The equation has two real roots that are "<<r1<<" and "<<r2<<endl;////print message with value

}

}

void print()//defining a method print  

{

cout<< a << "x^2 + " << b << "x + " << c <<endl;//print Quadratic equation

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};

int main()//defining main method  

{

Quadratic q(5,6,1);//creating Quadratic class object that calls parameterized constructor

q.print();//calling print method

cout<<q.numberOfReal()<<endl;//calling method numberOfReal that prints its value

q.findroots();//calling method findroots

cout<<q.Evaluate(-1);//calling method Evaluate that prints its value

return 0;

}

Output:

5x^2 + 6x + 1

16

The equation has two real roots that are -0.2 and -1

0

Explanation:

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and use a conditional statement to check its value, and in the print method, it prints the quadratic equation.

In the main method, the lass object it calls the parameterized constructor and other methods.

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