I think it would be sphygmomanometer, if I understood the question right.
Geriatrician's are specialist in the field of study of the aging also known as <span>gerontology.</span>
Answer is True video games do reward violent behavior
Answer:
Opponent-process theory
Explanation:
The opponent- process theory is based on the idea that every time you are going to need a higher amount of something in order to get the same sensation since your body is going to have the tendendy to develop kind of a habit.
Let's say for example that you are scared of something like a snake, at the begining, it's going to be so hard to face the fear and dare to touch one, but after doing it the first time the fear is going to reduce little by little and at the end you will touch them feeling no discomfort or disgust.
In Helena's case the opponent-process is working the other way round, since every time in order to get the same cool sensation she will need a higher quantity of the thing that is making her have those nice sensations, in this case, cocaine.