255 Is the correct answer
<h3>Problem Solution</h3>
Assuming the spool is a cylinder and the circumference we're winding around is that of a circle with the given area, we can write the relation between circumference and area as
... C = 2√(πA)
10 times the circumference is then
... 10C = 20√(π·20 cm²) = 40√(5π) cm ≈ 159 cm
<h3>Formula Derivation</h3>
The usual formulas for circumference and area are
... C = 2πr
... A = πr²
If we multiply the area formula by π and take the square root, we get
... πA = (πr)²
... √(πA) = πr
Multiplying this by 2 gives circumference.
... C = 2√(πA) = 2πr
Answer:
4. Player 2's position is Player 1's position reflected across the y-axis; only the signs of the x-coordinates of Player 1 and Player 2 are different.
Step-by-step explanation:
Player 1's position is (-3, 5).
It means that it is 3 units left from the origin and 5 units above the origin.
Player 2's position is (3, 5).
It means that it is 3 units right from the origin and 5 units above the origin.
Hence, the two points are on the same horizontal line bisected by the y-axis.
So, Player 2's position is Player 1's position reflected across the y-axis; only the signs of the x-coordinates of Player 1 and Player 2 are different.