To make a box and whisker plot, first you write down all of the numbers from least to greatest.
0, 1, 3, 4, 7, 8, 10
The median is 4, so that’s the middle line of the plot.
So now we have: 0, 1, 3, [4,] 7, 8, 10
So next we have to find the 1st and 3rd interquartiles.. 0, [1,] 3, [4,] 7, [8,] 10
Those are the next 2 points you put on the plot.
Lastly, the upper and lower extremes. These are the highest and lowest numbers in the data. [0,] 1, 3, 4, 7, 8, [10]
These are the final points on the plot.
To make the box of a box-and-whisker plot, you plot the 3 Medians of the data: 1, 4, and 8, and connect those to make a box that has a line in the middle at 4.
Next, you plot the upper and lower extremes: 0 and 10, by making “whiskers” that connect to the box. So you draw a line from the extremes to the box.
Using the greatest common factor, it is found that the greatest dimensions each tile can have is of 3 feet.
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The widths of the walls are of <u>27 feet, 18 feet and 30 feet.</u>
<u>The tiles must fit the width of each wall</u>, thus, the greatest dimension they can have is the greatest common factor of 27, 18 and 30.
To find their greatest common factor, these numbers must be factored into prime factors simultaneously, that is, only being divided by numbers of which all three are divisible, thus:
27 - 18 - 30|3
9 - 6 - 10
No numbers by which all of 9, 6 and 10 are divisible, thus, gcf(27,18,30) = 3 and the greatest dimensions each tile can have is of 3 feet.
If all contributors to the distribution are doubled, the value of any particular item in the distribution will be double what it was. That is, it will be different.