Note! Every triangle must add up to 360°
1. x =
(×+29°) + (x+19°) + 84° = 360°
x + x + 29° + 19° + 84°= 360°
2x + 48° + 84°= 360°
2x + 132° = 360°
2x = 228°
x = 114°
m(angle)A =
(x+29°)
(114°+29°)=143°
m(angle)B=
(x+19°)
(114°+19°)=133°
3. is a bit different
(3x+6)° = (8x+3)°+130°
-5x+6° = 3° + 130°
-5x = 133° - 6°
-5x = 127°
x = -25.4°
m(angle)A=
(3x+6)°
3×(-25.4)+6= -70.2°
m(angle)DBE=
(8x+3)°=
8(-25.4)+3= -200.2°
I only did 1. and 3. for examples now, but if you need help with anymore just ask!
60,120,180,240,300,360,420,480,540,600,660,720,780,840,900,960,1020,1080,1140,1200,1260,1320,1380,1440,1500,1560,1620,1680,1740,1800,1860,1920,1980,2040,2100,2160,2220,2280,2340,2400,2460,2520,2580,2640,2700,2760,2820,2880,2940
I believe it would be 122 degrees.
360-116=244
since the two sides are congruent, divide 244 by 2 to find the remaining angles, which would be 122
GRAPHING CONS
1) hard to graph by hand. Often you need a graphics calculator or a computer software like maple or matlab. Or the graph has to be given.
2) hard to tell the exact solution, just by observing point of intersection. for example if x = 2.8675, the viewer would say x= 3.
3) sometimes not easy to decide the axis window of y and x axis. For example if the solution is very large like x = 100000 and your graph ends at x = 100, you cannot see the solution
SUBSTITUTION CONS
1) Becomes tedious if a system has too many equations or variables
ELIMINATION PROS/CONS
1) basically same as substitution
3x + 15 = 4 -15 -15
3x = 4 - 15
3x = -11
3x/3 = -11/3
x = -11/3