Answer:
- domain: all real numbers, (-∞, ∞)
- range: all real numbers, (-∞, ∞)
- maximum: +∞
- minimum: -∞
Step-by-step explanation:
The function is an odd-degree polynomial. The domain and range of any odd-degree polynomial is (-∞, +∞). It has no finite maximum or minimum.
There are 3 local maxima, and 3 local minima. The ones that are non-zero are irrational. Those are about -150.018, -580.455, and 578.545. If you're seriously expected to solve for these values, no doubt you have been given a method for doing so. Use that method.
These local extreme values are reported by the Desmos on-line graphing calculator.
We know that
Triangle Inequality Theorem establishes that the sum of the lengths of any two sides of a triangle<span> is greater than the length of the third side
</span>so
case <span>A. 5M, 11M, 7M
5+11 > 7----> ok
11+7 > 5 ---> ok
5+7 > 11----> ok
case </span><span>B.10 m, 4 m, 5 m
5+4 > 10-----> is not ok
case </span><span>C.8 m, 4 m, 4 m
4+4 > 8----> is not ok
case </span><span>D.6 m,11 m, 5 m
6+5 > 11-----> is not ok
the answer is
</span><span>A. 5M, 11M, 7M</span>
6, 9, 9, 12, 18, 24, 24, 24, 37
37-6= 31
Answer:
a) 0.778
b) 0.9222
c) 0.6826
d) 0.3174
e) 2 drivers
Step-by-step explanation:
Given:
Sample size, n = 5
P = 40% = 0.4
a) Probability that none of the drivers shows evidence of intoxication.
b) Probability that at least one of the drivers shows evidence of intoxication would be:
P(X ≥ 1) = 1 - P(X < 1)
c) The probability that at most two of the drivers show evidence of intoxication.
P(x≤2) = P(X = 0) + P(X = 1) + P(X = 2)
d) Probability that more than two of the drivers show evidence of intoxication.
P(x>2) = 1 - P(X ≤ 2)
e) Expected number of intoxicated drivers.
To find this, use:
Sample size multiplied by sample proportion
n * p
= 5 * 0.40
= 2
Expected number of intoxicated drivers would be 2
Answer: The equation is y = 4x+3
Slope = 4
y intercept = 3
========================================================
Explanation:
Let's start off by finding the slope.
The slope is 4.
The y intercept is 3 because of the point (0,3)
We go from y = mx+b to y = 4x+3
m = slope
b = y intercept
---------------
Check:
Plug in x = 0 and we should get to y = 3
y = 4x+3
y = 4(0)+3
y = 0+3
y = 3
That works out. Now try x = 4. It should lead to y = 19
y = 4x+3
y = 4(4)+3
y = 16+3
y = 19
The answer is confirmed.