AMPERE - a unit of measure for the flow of the current in a circut
Answer:
Explanation:
The following code is written in Java. I recreated the entire Child class as described with the instance variables and the doubleWeight method. Then created the getter and setter methods for both the weight and height variables.
class Child {
double weight, height;
public double doubleWeight() {
double superWeight = weight * height;
return superWeight;
}
public double getWeight() {
return weight;
}
public void setWeight(double weight) {
this.weight = weight;
}
public double getHeight() {
return height;
}
public void setHeight(double height) {
this.height = height;
}
}
Answer:
Reflection
Explanation:
Reflection is the property of light in which when a ray of light hits a smooth surface, it bounces back in the direction in which it came from. If i is the angle between the normal to the surface and the incident ray, and r is the angle between the normal and reflected ray, the law of reflection states that the angle of incidence equals the angle of reflection. That is, i = r.
So, to record the image of an object with a camera, one property of light that makes that possible is reflection because, the incidence rays form an image of the object in the camera, while the reflected rays reflect the image so that it is visible to the eye.
Answer:
no i can't do better ggs
Explanation:
im not smart (also I did answer the question ;) )