0.25 is the probability that you would select a score between 300 and 700. I used the empirical rule when i solved this.
Answer:
Y=2.50x+3
Step-by-step explanation:
Because the $3 fee is not changing but the 2.50 is changing every pound that they get.
MP3 players in the shipment which are likely to be defective is 330.
Step-by-step explanation:
• Probability is event of an occurrence which is uncertain.
• Probability always lies between 0 to 1.
• The sample of 50 MP3 has 6 defective, to solve it has to be converted.
• Convert percentage in 100 multiply numerator and denominator by 2.
• Result is 6/50 converted to 12/100, bring it to 0.12%.
• 12% is defected in 100% of sample.
• It is found here that 2750 is the population and 12% of 2750.
• 2750 * 0.12 = 330, defective pieces in 2750.
• There are three types of Classical,Empirical or Experimental.
• Classical are ‘n’ number of events find the probability occurrence.
• Empirical or experimental is purely based on events.
Answer:
the domain is {0, 1, 2, 3, 4... to positive infinity}
The range is {-1, -3, 0, -4 and so on}
this is not a function
Step-by-step explanation:
domain is a set of all x values, so just write the x values based on the graph
range is a set of all y values, so just write y values based on the graph
not function because it doesnt satisfy with the vertical line test.
i hop it help u
Answer:
(1,-2)
Step-by-step explanation:
(x,y)transforms(y,-x)at about 270°.