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beks73 [17]
2 years ago
14

Currently, the users in your company are required to use their IP addresses when connecting to other hosts. Since IP addresses a

re difficult to remember, you want to implement a protocol on your network that allows computers to automatically find another host's IP address using a logical name. True or false?
Computers and Technology
1 answer:
Sonja [21]2 years ago
8 0

Answer:

False

Explanation:

Using subnet mask will be helpful, what the subnet mask does is moving the IP address boundary bettween the part that represents a network and the part that represents a host, thus, instructing the operating system which IP addresses are on the local subnet. Then the operating will communicate directly with the other host without using the router. Once this is achieved, memorizing the IP addresses is needless.          

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3 years ago
10 computer and operating systems errors​
babunello [35]

Answer:

what is

Explanation:

3 0
2 years ago
Read 2 more answers
A Python data model defining the state of a game for Tic-Tac-Toe. You must fully describe the notion of a state of the game, lim
Artist 52 [7]

Answer:

Check the explanation

Explanation:

Here in this game of Tic-Tac-Toe, it is using the TPGE engine which is a Tiny Python Game Engine. Let's talk about its functions like:-

def image_type(img): In this function, it is simply taking image as a parameter and returning its object type like DISC if the image is in graphical form, TEXT if it is a string, and LINE if it is other than the mentioned object.

def convert_image(img):  In this function, it is simply taking image as a parameter and returning an equivalent graphical object as understood by John Zelle's. Mainly comparing for three things in this function and those are: if image equals to DISC then it is calling convert_circle(function), if image equals to LINE then it is calling convert_line(function), and if image equals to TEXT then it is calling convert_text(function),

def convert_circle(x): This function takes a list( a group of values) and makes a circle at the center of the window and the circle's radius is coming from the list.

convert_text, convert_line, convert_circle are only creating text, line, and circle and then returning it.

def graphical_elements(images): This function is taking image as a parameter and then extracting shape and color from the image and then calling convert_image(shape) and convert_type(shape) and it gives us graphic and kind respectively. Now it is checking whether kind equals to DISC If yes then filling color on the window else, setting the outline of the window

def run(): Here it is finally running the game with required parameters, the whole game is continously running under the while loop.

That's all

8 0
3 years ago
Write a function (named n_pointed_star) to make the turtle draw an n-pointed star. The function should return nothing, and accep
Andreyy89

Answer:

import sys

import turtle

import random

def n_pointed_star(total_points):

if total_points <= 4:

 raise ValueError('Not enough total_points')

area = 150

for coprime in range(total_points//2, 1, -1):

 if greatest_common_divisor(total_points, coprime) == 1:

  start = turtle.position()

  for _ in range(total_points):

   turtle.forward(area)

   turtle.left(360.0 / total_points * coprime)

  turtle.setposition(start)

  return

def greatest_common_divisor(a, b):

while b != 0:

 a, b = b, a % b

return a

   

turtle.reset()

n_pointed_star(5)

Explanation:

  • Inside the n_pointed_star function, check whether the total no. of points are less than or equal to 4 and then throw an exception.
  • Loop through the total_points variable and check whether the result  from greatest_common_divisor is equal to 1 or not and then set the starting position of turtle and move it.
  • Create the greatest_common_divisor which takes two parameters a and b to find the GCD.
  • Finally reset the turtle and call the n_pointed_star function.
8 0
3 years ago
The length, height, and width of a cube are 10, 7, and 5 cm respectively. Write a program that calculates the volume, perimeter,
RideAnS [48]

Answer:

// code in C++.

#include <bits/stdc++.h>

using namespace std;

// main function

int main()

{

   // variables

   int length=10,height=7,width=5;

   // find the volume of

   int vol=length*height*width;

   // find the surface area

   int sa=2*(length*width+length*height+height*width);

   // find the perimeter

   int peri=4*(length+width+height);

   // print the volume

   cout<<"Volume is: "<<vol<<" cm^3."<<endl;

   // print the surface area

   cout<<"Surface area is: "<<sa<<" cm^2."<<endl;

   // print the perimeter

   cout<<"Perimeter is: "<<peri<<" cm."<<endl;

return 0;

}

Explanation:

Declare and initialize length=10, width=5 and height=7.calculate volume by multiply length, width and height and assign to variable "vol".Then find the surface area as 2*(length*width+length*height+height*width) and assign it to variable "sa".Then find the perimeter as 4*(length+width+height) and assign to variable "peri". Print the volume, perimeter and surface area.

Output:

Volume is: 350 cm^3.

Surface area is: 310 cm^2.

Perimeter is: 88 cm.

8 0
3 years ago
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