A. Data Type.
Data Types can be integers, strings, chars, shorts, ect, and describes what types of values can be stored.
Answer:
1)Estimation of the game project
2) Development of Prototype
.
3) Reproduction Stage
4)Communication
5) Polish
Explanation:
The limited the possibilities of game development from a technical viewpoint are the reason why some of developers in gaming are diverting away into another area of computer technology. Some of these limiting factors are;
1):Estimation of the resources needed for the game development which is hard most especially for video games and some of the reasons is that the industry is fast changing. And there are things to be estimated such as time,is there any need bro change the code.
2)Development of Prototype of the game in other to
Know if a feature is valid can be a problematic process.and to know where to perform modifications.
3) Reproduction Stage:
This one of the main limiting problem in almost every game development , and this usually occur when a game ships, reproduction stage is skipped. And without proper preproduction, there will be no coherence in product.
4) Most of the Video games can be easily ruined by bugs and features that is badly executed. And this is where polishing comes in, polishing can be really demanding.
Answer:
Hello the options to your question are missing here are the options
a. 1022
b. 62
c .14
d. None of the above
Answer : None of the above ( d )
Explanation:
A firm is assigned the network part 133.44. It selects an 12-bit subnet part. The number of hosts possible are
= 
= 4094
Note : Subnetting is a technique that lets network administrators use the 32 bits available but the actual host ID portion of the subnetted address is 12 bits in length.
It can pollute the whater which is the habit to many animals making it not safe fo be in the whater