Answer:
Whether a governor is allowed to determine an inmates sanity where finding an inmate insane would prevent his or her execution
Explanation:
The Solesbee v. Balkcom (1950) was a case where a state in its policy was against the execution of convicts who goes insane after being convicted and sentenced. According to this case, under the Fourteenth Amendment, such is not considered denial of due process if the governor is vested with the power to determine if a convict is insane after sentence or not, and if he is actually insane, a governor should be the one to say if the convict is to put in an insane asylum.
Answer:
I don't know if I'm the only one who doesn't understand I'm sorry.
Explanation:
1. <u>Comments</u> notes that can be attached to cells to add additional information that is not printed on the worksheet network drive.
2. <u>Footer</u> text and/or graphics that print at the bottom of each page headers.
3. <u>Headers</u> text and/or graphics that print at the top of each page rows.
4. <u>Margins</u> the white space left around the edges of the paper when a worksheet is printed comments.
5. <u>Network drive</u> location at a workplace for storing computer files footer.
6. <u>Rows</u> go across (horizontal) margins.
7. <u>Template</u> a file format used to create new files that contain the same data as the template.
<u>Explanation:</u>
On the off chance that you need to add a header or footer to all sheets, select each sheet by right-clicking one of the sheet tabs at the base of the Excel screen and clicking "Select All Sheets" in the spring up menu. It's genuinely basic to put an Excel header on all pages of all worksheets in your record.
A header is a line of content that shows up at the highest point of each page of a printed worksheet. You can change the direction of a worksheet, which is the situation of the substance with the goal that it prints either vertically or on a level plane on a page.
Answer:
// This program is written in C++ programming language
// Comments are used for explanatory purpose
// Program starts here
#include<iostream>
using namespace std;
int main ()
{
// Declare and initialize variables
float connecfee = 1.99;
float first3 = 2.00;
float addmin = 0.45; float cost;
int minutes;
// Prompt user for minutes talked
cout<<"Enter Number of Minutes: ";
cin>>minutes;
// Calculate cost;
if(minutes < 1)
{
cout<<"Enter a number greater than 0";
}
else if(minutes <= 3)
{
// Calculating cost for minutes less than or equal to 3
cost = connecfee + first3 * minutes;
cout<<"Talk time of "<<minutes<<" minutes costs "<<cost;
}
else
{
cost = connecfee + first3 * 3 + addmin * (minutes - 3);
cout<<"Talk time of "<<minutes<<" minutes costs "<<cost;
}
return 0;
}
// End of Program
Explanation:
One of the things I’ve been writing and talking about a lot lately is the fact that solving problems collaboratively is an incremental process. In fact, in my book, Lost at School, I made mention of the fact that the model could just as easily have been called Incremental Problem Solving or Progressive Problem Solving. I thought the collaborative aspect of the model was the most important to emphasize, but that doesn’t mean that the incremental component isn’t almost as crucial. Often people who are new to the model enter the process of resolving a problem as if it’s a one-shot deal. If you have experience in using Plan B, you already know that most problems require more than one visit to Plan B to resolve. In other words, longstanding, complicated problems aren’t likely to be resolved the first time you try to discuss them. There’s a lot of information to be processed before a given problem can be solved. You need to gather information so as to achieve the clearest possible understanding of the kid’s concern or perspective on the problem (for the unfamiliar, that’s called the Empathy step). Then, you need to be clear about and articulate your own concern (that’s the Define the Problem step). Then, you’ll want to brainstorm with the kid so as to consider the array of potential solutions that could be applied to the problem and consider whether each solution truly addresses the concerns of both parties (that’s the Invitation). There’s a good chance you won’t even make it through all three steps of Plan B in the first attempt on a given unsolved problem (nor should you necessarily even try). If Plan B were a “technique,” then disappointment over not making it through all three steps in one conversation would be understandable. But Plan B is not a technique, it’s a process. As I’ve often emphasized, if you only make it through the Empathy step in the first attempt at Plan B on a given problem but you emerge with a clear sense of a kid’s concern or perspective on a problem that’s been causing significant angst or conflict, that’s quite an accomplishment. You’ll get back to the remaining steps at your earliest opportunity. There’s also an excellent chance the first solution you and the kid agree on won’t solve the problem durably. As you may know, this is usually because the original solution wasn’t as realistic and mutually satisfactory as the two parties first thought. But it could also be because the concerns weren’t as clear or simple as it first seemed. If a solution doesn’t stand the test of time, your goal is to figure out why, which means gathering additional information about the concerns of the two parties and why the solution may not be working so well. Plan B should always conclude with both parties agreeing to return to the problem if the solution being agreed upon doesn’t solve the problem durably. So if your enthusiasm for Plan B waned because your first solution didn’t stand the test of time, take heart: that’s not unusual. Many people enter Plan B with great hope, eager to see their new approach to helping a challenging kid pay quick dividends. In fact, Plan B may well pay quick dividends…not necessarily because the problem is yet durably solved, but because of the relationship- and communication-enhancing that occurs. And while the occasional problem – often simple ones – can be resolved with one visit to Plan B, now you know that several repetitions of Plan B may be necessary on each unsolved problem. Thanks for reading.