Answer:
The correct options is;
Every character written in A S C I I can be represented using Unicode
Explanation:
All characters found in A S C I I can be found in Unicode such that A S C I I is a subset of Unicode whereby the meaning of the numbers from 0 to 127 are the same in both A S C I I and Unicode
The size of the A S C I I character in 8-bit A S C I I encoding is 8 bits while a Unicode U T F - 8 encoding has between 8 bits (1 byte) and 32 bits (4-bytes)
A S C I I assigns only 127 of the 255 possible numbers that can be stored in an 8-bits character, where the spare characters are then used by P C s for accented characters, therefore, it A S C I I does not define accented characters
Selah infects the ads on a website with a technique called the Watering hole attacks.
<h3> What is Watering hole attacks?</h3>
The Watering hole attacks is known to be a form of attack that depends on compromising or infecting a website that has or that targeted users who are known to often frequently visit.
So, Selah infects the ads on a website with a technique called the Watering hole attacks.
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#SPJ1
Beamforming can improve network service by using device locations to better target service signals.
This is because, beamforming helps to deliver higher signal quality to the target receiver.
<h3>What is beamforming?</h3>
beamforming can be regarded as application of different radiating elements that is transmitting the same signal.
This signal is usually identical in wavelength and phase, and by reinforcing the waves in a specific direction the goal can be acheived.
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Answer:
Check the explanation
Explanation:
#include <bits/stdc++.h>
using namespace std;
class Rectangle{
public:
int length;
int breadth;
Rectangle(int l,int b){
length = l;
breadth = b;
}
int area(){
return length*breadth;
}
int perimeter(){
return 2*(length+breadth);
}
bool equals(Rectangle* r){
// They have the exact same length and width.
if (r->length == length && r->breadth == breadth)
return true;
// They have the same area
if (r->area() == area())
return true;
// They have the same perimeter
if (r->perimeter() == perimeter())
return true;
// They have the same shape-that is, they are similar.
if (r->length/length == r->breadth/breadth)
return true;
return false;
}
};
int main(){
Rectangle *r_1 = new Rectangle(6,3);
Rectangle *r_2 = new Rectangle(3,6);
cout << r_1->equals(r_2) << endl;
return 0;
}
The program which would help Eva convert a Lisp file into machine code by interpreting only a single line of code at a time is: A. interpreters
Interpreters can be defined as computer software programs that are designed to translate (interpret) a programming language (code) into machine code, especially by interpreting only a single line of code at a time.
Hence, an interpreter executes the instructions that are written in a programming language (code) one after the other (instruction by instruction), before it translate (interpret) the next line of code.
On the other hand, a compiler takes the entire program (code) and interprets them.
In conclusion, an interpreter can help Eva convert a Lisp file into machine code by interpreting only a single line of code at a time.
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